mirror of
https://github.com/tuxis-ie/nsedit.git
synced 2025-07-11 17:53:59 +03:00
Merge commit 'd21ea7816e
' as 'jquery-ui'
This commit is contained in:
commit
e904a80717
629 changed files with 341074 additions and 0 deletions
84
jquery-ui/ui/effect-shake.js
vendored
Normal file
84
jquery-ui/ui/effect-shake.js
vendored
Normal file
|
@ -0,0 +1,84 @@
|
|||
/*!
|
||||
* jQuery UI Effects Shake @VERSION
|
||||
* http://jqueryui.com
|
||||
*
|
||||
* Copyright jQuery Foundation and other contributors
|
||||
* Released under the MIT license.
|
||||
* http://jquery.org/license
|
||||
*
|
||||
* http://api.jqueryui.com/shake-effect/
|
||||
*/
|
||||
(function( factory ) {
|
||||
if ( typeof define === "function" && define.amd ) {
|
||||
|
||||
// AMD. Register as an anonymous module.
|
||||
define([
|
||||
"jquery",
|
||||
"./effect"
|
||||
], factory );
|
||||
} else {
|
||||
|
||||
// Browser globals
|
||||
factory( jQuery );
|
||||
}
|
||||
}(function( $ ) {
|
||||
|
||||
return $.effects.effect.shake = function( o, done ) {
|
||||
|
||||
var el = $( this ),
|
||||
props = [ "position", "top", "bottom", "left", "right", "height", "width" ],
|
||||
mode = $.effects.setMode( el, o.mode || "effect" ),
|
||||
direction = o.direction || "left",
|
||||
distance = o.distance || 20,
|
||||
times = o.times || 3,
|
||||
anims = times * 2 + 1,
|
||||
speed = Math.round( o.duration / anims ),
|
||||
ref = (direction === "up" || direction === "down") ? "top" : "left",
|
||||
positiveMotion = (direction === "up" || direction === "left"),
|
||||
animation = {},
|
||||
animation1 = {},
|
||||
animation2 = {},
|
||||
i,
|
||||
|
||||
// we will need to re-assemble the queue to stack our animations in place
|
||||
queue = el.queue(),
|
||||
queuelen = queue.length;
|
||||
|
||||
$.effects.save( el, props );
|
||||
el.show();
|
||||
$.effects.createWrapper( el );
|
||||
|
||||
// Animation
|
||||
animation[ ref ] = ( positiveMotion ? "-=" : "+=" ) + distance;
|
||||
animation1[ ref ] = ( positiveMotion ? "+=" : "-=" ) + distance * 2;
|
||||
animation2[ ref ] = ( positiveMotion ? "-=" : "+=" ) + distance * 2;
|
||||
|
||||
// Animate
|
||||
el.animate( animation, speed, o.easing );
|
||||
|
||||
// Shakes
|
||||
for ( i = 1; i < times; i++ ) {
|
||||
el.animate( animation1, speed, o.easing ).animate( animation2, speed, o.easing );
|
||||
}
|
||||
el
|
||||
.animate( animation1, speed, o.easing )
|
||||
.animate( animation, speed / 2, o.easing )
|
||||
.queue(function() {
|
||||
if ( mode === "hide" ) {
|
||||
el.hide();
|
||||
}
|
||||
$.effects.restore( el, props );
|
||||
$.effects.removeWrapper( el );
|
||||
done();
|
||||
});
|
||||
|
||||
// inject all the animations we just queued to be first in line (after "inprogress")
|
||||
if ( queuelen > 1) {
|
||||
queue.splice.apply( queue,
|
||||
[ 1, 0 ].concat( queue.splice( queuelen, anims + 1 ) ) );
|
||||
}
|
||||
el.dequeue();
|
||||
|
||||
};
|
||||
|
||||
}));
|
Loading…
Add table
Add a link
Reference in a new issue